Исправлены задания 2 и 3, добавлена функция
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lab2/__pycache__/task2_gor.cpython-310.pyc
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lab2/__pycache__/task2_gor.cpython-310.pyc
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@@ -3,20 +3,22 @@ from pygame.draw import *
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pygame.init()
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pygame.init()
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FPS = 30
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FPS = 30
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screen = pygame.display.set_mode((800, 500))
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screen = pygame.display.set_mode((800, 500))
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# небо
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def pezag(screen):
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rect(screen, (230, 200, 160), (0, 0, 800, 500))
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# небо
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# дальний фон
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rect(screen, (230, 200, 160), (0, 0, 800, 500))
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rect(screen, (240, 210, 190), (0, 200, 800, 80))
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# дальний фон
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# солнце
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rect(screen, (240, 210, 190), (0, 200, 800, 80))
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circle(screen, (255, 230, 0), (400, 150), 60)
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# солнце
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# горы задний план
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circle(screen, (255, 230, 0), (400, 150), 60)
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polygon(screen, (250, 150, 50), [(0,250), (200,120), (350,260),
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# горы задний план
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(600,130), (800,250)])
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polygon(screen, (250, 150, 50), [(0,250), (200,120), (350,260),
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# средний слой
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(600,130), (800,250)])
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polygon(screen, (180, 70, 50), [(0,350), (150,300), (250,360),
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# средний слой
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(400,310), (600,370), (800,320), (800,500), (0,500)])
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polygon(screen, (180, 70, 50), [(0,350), (150,300), (250,360),
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# передний слой
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(400,310), (600,370), (800,320), (800,500), (0,500)])
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rect(screen, (170, 130, 140), (0, 380, 800, 120))
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# передний слой
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rect(screen, (170, 130, 140), (0, 380, 800, 120))
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pezag(screen)
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pygame.display.update()
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pygame.display.update()
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clock = pygame.time.Clock()
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clock = pygame.time.Clock()
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finished = False
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finished = False
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@@ -1,24 +1,10 @@
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import pygame
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import pygame
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from pygame.draw import *
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from pygame.draw import *
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from task2_gor import pezag
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pygame.init()
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pygame.init()
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FPS = 30
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FPS = 30
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screen = pygame.display.set_mode((800, 500))
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screen = pygame.display.set_mode((800, 500))
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# небо
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pezag(screen)
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rect(screen, (230, 200, 160), (0, 0, 800, 500))
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# дальний фон
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rect(screen, (240, 210, 190), (0, 200, 800, 80))
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# солнце
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circle(screen, (255, 230, 0), (400, 150), 60)
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# горы задний план
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polygon(screen, (250, 150, 50), [(0,250), (200,120), (350,260),
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(600,130), (800,250)])
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# средний слой
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polygon(screen, (180, 70, 50), [(0,350), (150,300), (250,360),
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(400,310), (600,370), (800,320), (800,500), (0,500)])
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# передний слой
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polygon(screen, (60, 0, 40), [(0,500), (0,400), (150,350), (300,480), (500,420),
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(650,460), (800,350), (800,500)])
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# функция птицы
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def bird(x, y, size):
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def bird(x, y, size):
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arc(screen, (60, 30, 10), (x - size, y, size, size), 3.14 * 0.1 , 3.14 * 0.9, 3)
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arc(screen, (60, 30, 10), (x - size, y, size, size), 3.14 * 0.1 , 3.14 * 0.9, 3)
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arc(screen, (60, 30, 10), (x, y, size, size), 3.14 * 0.1 , 3.14 * 0.9, 3)
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arc(screen, (60, 30, 10), (x, y, size, size), 3.14 * 0.1 , 3.14 * 0.9, 3)
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