From ef3f80babb197db9b78666cbf839df0eb1d3a6ad Mon Sep 17 00:00:00 2001 From: 24_PetrovIA <24_PetrovIA@iux.local> Date: Wed, 18 Mar 2026 14:15:02 +0300 Subject: [PATCH 1/3] =?UTF-8?q?=D0=A3=D0=B4=D0=B0=D0=BB=D0=B8=D1=82=D1=8C?= =?UTF-8?q?=20hare.py?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hare.py | 65 --------------------------------------------------------- 1 file changed, 65 deletions(-) delete mode 100644 hare.py diff --git a/hare.py b/hare.py deleted file mode 100644 index 68a91d6..0000000 --- a/hare.py +++ /dev/null @@ -1,65 +0,0 @@ -import pygame -from pygame.draw import * - -pygame.init() - -FPS = 30 -screen = pygame.display.set_mode((400, 400)) - -# Цвета -WHITE = (255, 255, 255) -GRAY = (200, 200, 200) -BLACK = (0, 0, 0) -BROWN = (139, 69, 19) - -def draw_body(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -def draw_head(surface, x, y, size, color): - circle(surface, color, (x, y), size // 2) - -def draw_ear(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -def draw_leg(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -def draw_hare(surface, x, y, width, height, color): - body_width = width // 2 - body_height = height // 2 - body_y = y + body_height // 2 - draw_body(surface, x, body_y, body_width, body_height, color) - - head_size = height // 4 - head_y = y - head_size // 2 - draw_head(surface, x, head_y, head_size, color) - - ear_height = height // 3 - ear_y = y - height // 2 + ear_height // 2 - for ear_x in (x - head_size // 4, x + head_size // 4): - draw_ear(surface, ear_x, ear_y, width // 8, ear_height, color) - - leg_height = height // 16 - leg_y = y + height // 2 - leg_height // 2 - for leg_x in (x - width // 4, x + width // 4): - draw_leg(surface, leg_x, leg_y, width // 4, leg_height, color) - -# Рисуем зайца -draw_hare(screen, 200, 200, 200, 300, GRAY) - -# Глаза и нос - НАХОДЯТСЯ ВНЕ ФУНКЦИИ -circle(screen, BLACK, (170, 150), 5) # левый глаз -circle(screen, BLACK, (230, 150), 5) # правый глаз -circle(screen, BLACK, (200, 170), 3) # носик - -pygame.display.update() -clock = pygame.time.Clock() -finished = False - -while not finished: - clock.tick(FPS) - for event in pygame.event.get(): - if event.type == pygame.QUIT: - finished = True - -pygame.quit() From a1bb978827a79a06e2eeb4a65aa7386c8486c77f Mon Sep 17 00:00:00 2001 From: daniladkin2007-wq Date: Wed, 18 Mar 2026 14:31:30 +0300 Subject: [PATCH 2/3] =?UTF-8?q?=D0=A0=D0=B5=D1=84=D0=B0=D0=BA=D1=82=D0=BE?= =?UTF-8?q?=D1=80=D0=B8=D0=BD=D0=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- task1.py | 72 +++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 45 insertions(+), 27 deletions(-) diff --git a/task1.py b/task1.py index f9564e8..642ba8f 100644 --- a/task1.py +++ b/task1.py @@ -1,51 +1,69 @@ import pygame -from pygame.draw import* +from pygame.draw import * pygame.init() FPS = 30 -screen = pygame.display.set_mode((400,400)) +screen = pygame.display.set_mode((400, 400)) +# Цвета WHITE = (255, 255, 255) GRAY = (200, 200, 200) BLACK = (0, 0, 0) BROWN = (139, 69, 19) -#Рисунок def draw_body(surface, x, y, width, height, color): - ''' Рисует тело ''' + """Рисует тело зайца.""" ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) + def draw_head(surface, x, y, size, color): - ''' Рисует голову ''' + """Рисует голову зайца.""" circle(surface, color, (x, y), size // 2) + def draw_ear(surface, x, y, width, height, color): - ''' Рисует ухо ''' + """Рисует ухо зайца.""" ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) + def draw_leg(surface, x, y, width, height, color): - ''' Рисует ногу ''' + """Рисует ногу зайца.""" ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) -def draw_hare(srf, cx, cy, w, h, clr): - ''' Рисует зайца ''' - bw = w // 2 - bh = h // 2 - by = cy + bh // 2 - draw_body(srf, cx, by, bw, bh, clr) - - hs = h // 4 - hy = cy - hs // 2 - draw_head(srf, cx, hy, hs, clr) - eh = h // 3 - ey = cy - h // 2 + eh // 2 - for ex in (cx - hs // 4, cx + hs // 4): - draw_ear(srf, ex, ey, w // 8, eh, clr) +def draw_hare(surface, center_x, center_y, total_width, total_height, color): + """ + Рисует зайца на экране. - lh = h // 16 - ly = cy + h // 2 - lh // 2 - coords = [cx - w // 4, cx + w // 4] - for lx in coords: - draw_leg(srf, lx, ly, w // 4, lh, clr) + Параметры: + surface: поверхность для рисования + center_x, center_y: координаты центра изображения + total_width, total_height: ширина и высота изображения + color: цвет зайца + """ + # Тело + body_width = total_width // 2 + body_height = total_height // 2 + body_y = center_y + body_height // 2 + draw_body(surface, center_x, body_y, body_width, body_height, color) + + # Голова + head_size = total_height // 4 + head_y = center_y - head_size // 2 + draw_head(surface, center_x, head_y, head_size, color) + # Уши + ear_height = total_height // 3 + ear_y = center_y - total_height // 2 + ear_height // 2 + ear_width = total_width // 8 + draw_ear(surface, center_x - head_size // 4, ear_y, ear_width, ear_height, color) + draw_ear(surface, center_x + head_size // 4, ear_y, ear_width, ear_height, color) + + # Ноги + leg_height = total_height // 16 + leg_y = center_y + total_height // 2 - leg_height // 2 + leg_width = total_width // 4 + draw_leg(surface, center_x - total_width // 4, leg_y, leg_width, leg_height, color) + draw_leg(surface, center_x + total_width // 4, leg_y, leg_width, leg_height, color) + +# Рисуем зайца draw_hare(screen, 200, 200, 200, 400, BROWN) pygame.display.update() @@ -58,4 +76,4 @@ while not finished: if event.type == pygame.QUIT: finished = True -pygame.quit() \ No newline at end of file +pygame.quit() From 7a6a0e2696cf870f681393a1f0554b59de04f7b0 Mon Sep 17 00:00:00 2001 From: 24_PetrovIA <24_PetrovIA@iux.local> Date: Wed, 18 Mar 2026 14:53:54 +0300 Subject: [PATCH 3/3] =?UTF-8?q?=D0=9E=D0=B1=D0=BD=D0=BE=D0=B2=D0=B8=D1=82?= =?UTF-8?q?=D1=8C=20task1.py?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- task1.py | 50 ++++++++++++++++++-------------------------------- 1 file changed, 18 insertions(+), 32 deletions(-) diff --git a/task1.py b/task1.py index 642ba8f..88a572f 100644 --- a/task1.py +++ b/task1.py @@ -28,41 +28,27 @@ def draw_leg(surface, x, y, width, height, color): """Рисует ногу зайца.""" ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) -def draw_hare(surface, center_x, center_y, total_width, total_height, color): - """ - Рисует зайца на экране. +def draw_hare(srf, cx, cy, w, h, clr): + ''' Рисует зайца ''' + bw = w // 2 + bh = h // 2 + by = cy + bh // 2 + draw_body(srf, cx, by, bw, bh, clr) - Параметры: - surface: поверхность для рисования - center_x, center_y: координаты центра изображения - total_width, total_height: ширина и высота изображения - color: цвет зайца - """ - # Тело - body_width = total_width // 2 - body_height = total_height // 2 - body_y = center_y + body_height // 2 - draw_body(surface, center_x, body_y, body_width, body_height, color) - - # Голова - head_size = total_height // 4 - head_y = center_y - head_size // 2 - draw_head(surface, center_x, head_y, head_size, color) + hs = h // 4 + hy = cy - hs // 2 + draw_head(srf, cx, hy, hs, clr) - # Уши - ear_height = total_height // 3 - ear_y = center_y - total_height // 2 + ear_height // 2 - ear_width = total_width // 8 - draw_ear(surface, center_x - head_size // 4, ear_y, ear_width, ear_height, color) - draw_ear(surface, center_x + head_size // 4, ear_y, ear_width, ear_height, color) + eh = h // 3 + ey = cy - h // 2 + eh // 2 + for ex in (cx - hs // 4, cx + hs // 4): + draw_ear(srf, ex, ey, w // 8, eh, clr) - # Ноги - leg_height = total_height // 16 - leg_y = center_y + total_height // 2 - leg_height // 2 - leg_width = total_width // 4 - draw_leg(surface, center_x - total_width // 4, leg_y, leg_width, leg_height, color) - draw_leg(surface, center_x + total_width // 4, leg_y, leg_width, leg_height, color) - + lh = h // 16 + ly = cy + h // 2 - lh // 2 + coords = [cx - w // 4, cx + w // 4] + for lx in coords: + draw_leg(srf, lx, ly, w // 4, lh, clr) # Рисуем зайца draw_hare(screen, 200, 200, 200, 400, BROWN)