From 6606671945adc6796467442d094cde1befe62bdf Mon Sep 17 00:00:00 2001 From: 24_PetrovIA <24_PetrovIA@iux.local> Date: Wed, 18 Mar 2026 14:08:42 +0300 Subject: [PATCH] =?UTF-8?q?=D0=A3=D0=B4=D0=B0=D0=BB=D0=B8=D1=82=D1=8C=20ha?= =?UTF-8?q?re.py?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hare.py | 80 --------------------------------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 hare.py diff --git a/hare.py b/hare.py deleted file mode 100644 index d132cbc..0000000 --- a/hare.py +++ /dev/null @@ -1,80 +0,0 @@ -import pygame -from pygame.draw import * - -pygame.init() - -FPS = 30 -screen = pygame.display.set_mode((400, 400)) - -# Цвета -WHITE = (255, 255, 255) -GRAY = (200, 200, 200) -BLACK = (0, 0, 0) -BROWN = (139, 69, 19) - -def draw_body(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -def draw_head(surface, x, y, size, color): - circle(surface, color, (x, y), size // 2) - -def draw_ear(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -def draw_leg(surface, x, y, width, height, color): - ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) - -# ЭТА ФУНКЦИЯ СДЕЛАНА ПЛОХО -def draw_hare(surface, x, y, width, height, color): - # Тело - w1 = width // 2 - h1 = height // 2 - y1 = y + h1 // 2 - ellipse(surface, color, (x - w1 // 2, y1 - h1 // 2, w1, h1)) - - # Голова - s2 = height // 4 - y2 = y - s2 // 2 - circle(surface, color, (x, y2), s2 // 2) - - # левое ухо - eh = height // 3 - ey = y - height // 2 + eh // 2 - ew = width // 8 - ellipse(surface, color, (x - s2 // 4 - ew // 2, ey - eh // 2, ew, eh)) - # правое ухо - ellipse(surface, color, (x + s2 // 4 - ew // 2, ey - eh // 2, ew, eh)) - - # Ноги - СТРАННЫЕ ПЕРЕМЕННЫЕ - lh = height // 16 - ly = y + height // 2 - lh // 2 - lw = width // 4 - # левая нога - ellipse(surface, color, (x - width // 4 - lw // 2, ly - lh // 2, lw, lh)) - # правая нога - ellipse(surface, color, (x + width // 4 - lw // 2, ly - lh // 2, lw, lh)) - - # НИ НА ЧТО НЕ ВЛИЯЮЩИЙ КОД - temp = 0 - for i in range(5): - temp += i - -# Рисуем зайца -draw_hare(screen, 200, 200, 200, 300, GRAY) - -# Глаза и нос - НАХОДЯТСЯ ВНЕ ФУНКЦИИ -circle(screen, BLACK, (170, 150), 5) # левый глаз -circle(screen, BLACK, (230, 150), 5) # правый глаз -circle(screen, BLACK, (200, 170), 3) # носик - -pygame.display.update() -clock = pygame.time.Clock() -finished = False - -while not finished: - clock.tick(FPS) - for event in pygame.event.get(): - if event.type == pygame.QUIT: - finished = True - -pygame.quit()