From 85499b9d8036a5f4775d88b7f58a57149ad3bc53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=98=D0=B3=D0=BE=D1=80=D1=8C?= Date: Wed, 18 Mar 2026 14:22:43 +0300 Subject: [PATCH] ff --- 1.code-workspace | 8 +++++++ originalTASK1.py | 59 ++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 67 insertions(+) create mode 100644 1.code-workspace create mode 100644 originalTASK1.py diff --git a/1.code-workspace b/1.code-workspace new file mode 100644 index 0000000..54f1a49 --- /dev/null +++ b/1.code-workspace @@ -0,0 +1,8 @@ +{ + "folders": [ + { + "path": "../1" + } + ], + "settings": {} +} \ No newline at end of file diff --git a/originalTASK1.py b/originalTASK1.py new file mode 100644 index 0000000..65ab23d --- /dev/null +++ b/originalTASK1.py @@ -0,0 +1,59 @@ +import pygame +from pygame.draw import* + +pygame.init() + +FPS = 30 +screen = pygame.display.set_mode((400,400)) + +WHITE = (255, 255, 255) +GRAY = (200, 200, 200) +BLACK = (0, 0, 0) +BROWN = (139, 69, 19) + +#Рисунок +def draw_body(surface, x, y, width, height, color): + ''' Рисует тело ''' + ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) +def draw_head(surface, x, y, size, color): + ''' Рисует голову ''' + circle(surface, color, (x, y), size // 2) +def draw_ear(surface, x, y, width, height, color): + ''' Рисует ухо ''' + ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) +def draw_leg(surface, x, y, width, height, color): + ''' Рисует ногу ''' + ellipse(surface, color, (x - width // 2, y - height // 2, width, height)) +def draw_hare( surface, x, y, width, height, color): + ''' Рисует зайца ''' + body_width = width // 2 + body_height = height // 2 + body_y = y + body_height // 2 + draw_body(surface, x, body_y, body_width, body_height, color) + + head_size = height // 4 + draw_head(surface, x, y-head_size // 2, head_size, color) + + ear_height = height // 3 + ear_y = y - height // 2 + ear_height // 2 + for ear_x in (x-head_size // 4, x + head_size // 4): + draw_ear (surface, ear_x, ear_y, width // 8, ear_height, color) + + leg_height = height // 16 + leg_y =y + height // 2 - leg_height // 2 + for leg_x in (x - width // 4, x + width // 4): + draw_leg(surface, leg_x, leg_y, width // 4, leg_height, color) + +draw_hare(screen, 200, 200, 200, 400, BROWN) + +pygame.display.update() +clock = pygame.time.Clock() +finished = False + +while not finished: + clock.tick(FPS) + for event in pygame.event.get(): + if event.type == pygame.QUIT: + finished = True + +pygame.quit() \ No newline at end of file