61 lines
1.6 KiB
Python
61 lines
1.6 KiB
Python
import pygame
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from pygame.draw import*
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pygame.init()
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FPS = 30
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screen = pygame.display.set_mode((400,400))
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WHITE = (255, 255, 255)
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GRAY = (200, 200, 200)
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BLACK = (0, 0, 0)
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BROWN = (139, 69, 19)
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#Рисунок
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def draw_body(surface, x, y, width, height, color):
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''' Рисует тело '''
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ellipse(surface, color, (x - width // 2, y - height // 2, width, height))
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def draw_head(surface, x, y, size, color):
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''' Рисует голову '''
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circle(surface, color, (x, y), size // 2)
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def draw_ear(surface, x, y, width, height, color):
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''' Рисует ухо '''
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ellipse(surface, color, (x - width // 2, y - height // 2, width, height))
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def draw_leg(surface, x, y, width, height, color):
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''' Рисует ногу '''
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ellipse(surface, color, (x - width // 2, y - height // 2, width, height))
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def draw_hare(srf, cx, cy, w, h, clr):
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''' Рисует зайца '''
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bw = w // 2
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bh = h // 2
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by = cy + bh // 2
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draw_body(srf, cx, by, bw, bh, clr)
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hs = h // 4
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hy = cy - hs // 2
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draw_head(srf, cx, hy, hs, clr)
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eh = h // 3
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ey = cy - h // 2 + eh // 2
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for ex in (cx - hs // 4, cx + hs // 4):
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draw_ear(srf, ex, ey, w // 8, eh, clr)
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lh = h // 16
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ly = cy + h // 2 - lh // 2
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coords = [cx - w // 4, cx + w // 4]
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for lx in coords:
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draw_leg(srf, lx, ly, w // 4, lh, clr)
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draw_hare(screen, 200, 200, 200, 400, BROWN)
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pygame.display.update()
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clock = pygame.time.Clock()
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finished = False
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while not finished:
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clock.tick(FPS)
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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finished = True
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pygame.quit() |