@startuml object system { paused = True/False show_orbits = True/False } object star1 { name = Star 1 x = current_x y = current_y mass = 1.989e30 } object star2 { name = Star 2 x = current_x y = current_y mass = 1.750e30 } object planet1_end { orbit_number = 1 angle = changed_angle x = current_x y = current_y direction = 1 angular_speed = 0.0097 linear_speed = angular_speed * orbit_radius } object planet2_end { orbit_number = 2 angle = changed_angle x = current_x y = current_y direction = -1 angular_speed = 0.0104 linear_speed = angular_speed * orbit_radius } system -- star1 system -- star2 star1 -- planet1_end star2 -- planet2_end @enduml