Files
Exam-Finale/solar_objects.py
2026-06-22 18:49:13 +03:00

90 lines
2.4 KiB
Python

import math
import random
class SpaceObject:
def __init__(self, x, y, radius, color):
self.x = x
self.y = y
self.radius = radius
self.color = color
def update(self):
pass
def draw(self, screen, pygame):
pass
class Star(SpaceObject):
def __init__(self, x, y, radius=34, color=(255, 185, 40), name="Star"):
super().__init__(x, y, radius, color)
self.name = name
self.planets = []
def add_planet(self, planet):
self.planets.append(planet)
def set_position(self, x, y):
self.x = x
self.y = y
def update(self):
for planet in self.planets:
planet.update()
def draw(self, screen, pygame, show_orbits=True):
if show_orbits:
for planet in self.planets:
planet.draw_orbit(screen, pygame)
pygame.draw.circle(screen, self.color, (int(self.x), int(self.y)), self.radius)
pygame.draw.circle(screen, (255, 230, 120), (int(self.x), int(self.y)), self.radius // 2)
for planet in self.planets:
planet.draw(screen, pygame)
class Planet(SpaceObject):
def __init__(self, star, orbit_number, orbit_radius, angle, speed, direction, radius=None, color=None):
self.star = star
self.orbit_number = orbit_number
self.orbit_radius = orbit_radius
self.angle = angle
self.speed = speed
self.direction = direction
if radius is None:
radius = random.randint(8, 13)
if color is None:
color = (
random.randint(40, 220),
random.randint(70, 230),
random.randint(90, 255),
)
x, y = self.calculate_position()
super().__init__(x, y, radius, color)
def calculate_position(self):
x = self.star.x + math.cos(self.angle) * self.orbit_radius
y = self.star.y + math.sin(self.angle) * self.orbit_radius
return x, y
def update(self):
self.angle += self.speed * self.direction
self.x, self.y = self.calculate_position()
def draw_orbit(self, screen, pygame):
pygame.draw.circle(
screen,
(160, 160, 160),
(int(self.star.x), int(self.star.y)),
int(self.orbit_radius),
1,
)
def draw(self, screen, pygame):
pygame.draw.circle(screen, self.color, (int(self.x), int(self.y)), self.radius)