@startuml
object system {
    paused = True/False
    show_orbits = True/False
}

object star1 {
    name = Star 1
    x = current_x
    y = current_y
    mass = 1.989e30
}

object star2 {
    name = Star 2
    x = current_x
    y = current_y
    mass = 1.750e30
}

object planet1_end {
    orbit_number = 1
    angle = changed_angle
    x = current_x
    y = current_y
    direction = 1
    angular_speed = 0.0097
    linear_speed = angular_speed * orbit_radius
}

object planet2_end {
    orbit_number = 2
    angle = changed_angle
    x = current_x
    y = current_y
    direction = -1
    angular_speed = 0.0104
    linear_speed = angular_speed * orbit_radius
}

system -- star1
system -- star2
star1 -- planet1_end
star2 -- planet2_end
@enduml
